Department of Music and Media

Postgraduate Research

PhD Supervision in Music and Media

This list below is to assist you in finding a PhD superviser in the Department of Music and Media at a glance.


Dr Tom Armstrong

Research interests: practice-based research in composition; creative collaboration, in particular between composers and performers.

Dr Jeremy Barham

Research interests: The music of Gustav Mahler; 19th- and early 20th-century music history and aesthetics; Interdisciplinary and contextual studies such as philosophy and music, music and literature, critical and cultural theory, theories of musical meaning; Music and the moving image; Jazz.

Professor Stephen Goss

Research interests: Composition; Music of the late 20th and early 21st Centuries; Performance Practices in 20th and 21st Century music; Guitar history and repertoire; Pluralism in music.

Dr Chris Mark

Research interests: Theory and analysis; twentieth-century English music, including Britten, Tippett, Vaughan Williams, and Elgar; Roger Smalley; melancholy in music.

Dr Milton Mermikides

Research interests: Jazz, contemporary popular music, and electroacoustic performance, improvisation composition and analysis; Music/Science cross-disciplinary composition, installation and research projects; Time-feel (elements of groove that feel good but escape standard notation); Guitar performance from Sor, Django, Hendrix, Wes, Zappa, Holdsworth to Frisell and beyond.

Dr Georgia Volioti

Research interests: Recordings as documents of performance practice; the music of Edvard Grieg; musical performance studies (analysis, criticism, historiography and ethnography of music performance); psychology of music; quantitative and qualitative research methods.

Dr Christopher Wiley

Research interests: Musical Biography; Reception History; Historiography and Canonicity; Gender Studies; Historical Musicology, esp. Western art-music of the eighteenth, nineteenth, and twentieth centuries; Popular Music Studies; Music and the Moving Image, esp. Music for Television; Musical Theatre; Teaching Practice and Innovation in Higher Education; Ethel Smyth.

Sound Recording

Dr Tim Brookes

Research interests: Modelling and enhancement of perceived quality of microphones and of mixed and un-mixed audio; modelling and control of perceived timbral and spatial attributes of sound; perceptual processes affecting audio quality assessment.

Dr Philip Coleman

Research interests: Loudspeaker/microphone array processing, sound zones, object-based audio, reverberation, and production tools for 3D spatial audio.

Dr Enzo De Sena

Research interests: Room acoustics modelling, multichannel audio, microphone beam forming and binaural modelling.

Dr Russell Mason

Research interests: head movement in spatial perception; microphone arrays for localisation; computational auditory scene analysis; perception and modelling of spectral magnitude distortions; measurement of spatial attributes of sound; auditory masking and modelling of quality in the presence of interfering signals.

Professor Tony Myatt

Research interests: the development of computer controlled loudspeaker arrays to create spatial music for contemporary and experimental art works and performances; aesthetic and artistic aspects of spatial audio, spatial audio perception, the technical means of spatial sound reproduction and digital audio signal processing systems.

Digital Media / Film

Professor David Frohlich (Director of Digital World Research Centre)

Research interests: interaction design; user-centred innovation in digital media technology; digital storytelling, personal media collections, and community news and arts.

Dr Maria Poulaki (Film/Digital Arts)

Research interests: Intersection of humanities and complexity sciences, post-narrative theory, cognitive film theory, media psychology, neuropsychology, neurofilmology, digital culture, philosophical ontologies, film-philosophy.

Dr Kirk Woolford (Digital Arts)

Research Interests: The role of the individual creative in the Creative Industries: Art & Technology interactions, embodied technologies, motion capture, photography, animation, affordances of place (site-specific work), creative technologies, dynamic media, serious games, and virtual heritage.