Digital Media Arts with Media Studies BA (Hons) – 2018 entry

The art challenges technology. Technology inspires the art.

What you'll study

Our new and innovative Digital Media Arts with Media Studies programme will prepare you to explore the vital link between contemporary media and arts.

Allowing you to discover the importance of expression, meaning and emotion in the creative space that is digital media, whilst nurturing your individual creativity.

Programme overview

Digital Media Arts as your Major

Artistic ideas driven by technological creativity create a powerful force for addressing any subject, philosophy or field of thought.

As an academic discipline, Digital Media Arts is all about managing creativity within an unfolding set of technological possibilities that could easily become bewildering if not approached with control and expertise.

These traits can be generalised to almost every other field of creative endeavour, and indeed beyond.

Together with your fellow Digital Media Arts Majors, you'll examine how the topics that you are exploring in your Minor subjects are explored through art, and vice versa. What are the key features of Digital Media Arts as an academic discipline? Which of these are shared with the Minor subjects? And what can each learn from the other?

With careful prompting by your tutor, your group will engage in discussion and debate to share the personal experiences and insights into music deriving from study of each Minor subject.

Reflective essays and group presentations will give you the opportunity to crystallise your thoughts, communicate what you have learned and demonstrate your understanding of music from a more complete perspective.

Integrative module for Digital Media Arts Majors

Artistic ideas driven by technological creativity create a powerful force for addressing any subject, philosophy or field of thought.

As an academic discipline, Digital Media Arts is all about managing creativity within an unfolding set of technological possibilities that could easily become bewildering if not approached with control and expertise.

These traits can be generalised to almost every other field of creative endeavour, and indeed beyond.

Together with your fellow Digital Media Arts Majors, you'll examine how the topics that you are exploring in your Minor subjects are explored through art, and vice versa. What are the key features of Digital Media Arts as an academic discipline? Which of these are shared with the Minor subjects? And what can each learn from the other?

With careful prompting by your tutor, your group will engage in discussion and debate to share the personal experiences and insights into music deriving from study of each Minor subject.

Reflective essays and group presentations will give you the opportunity to crystallise your thoughts, communicate what you have learned and demonstrate your understanding of music from a more complete perspective.

Programme structure

The structure of our programmes follows clear educational aims that are tailored to each programme. These are all outlined in the programme specification documents which include further details such as the learning outcomes. Please be aware that these specifications are applicable to the current academic year.

Modules listed are indicative, reflecting the information available at the time of publication. Please note that modules may be subject to teaching availability and/or student demand.

Year 1 (FHEQ Level 4)

Year 2 (FHEQ Level 5)

Professional Training placement (optional)

Many of our students opt to do a Professional Training placement. These normally begin at the end of the second academic year and finish in time for you to begin the third year of study.

Professional Training placements offer students the opportunity to gain access to the world of work, including meeting employers, developing job search skills and acquiring the employability skills that employers look for. Find out more about Professional Training placements.

Year 3 (FHEQ Level 6)

Teaching

On our degree programme, you attend a mixture of lectures, seminars, workshops and tutorials. Practical projects make use of group discussion to review and develop work. Workshops and lab sessions are also integral to the programme.

Discover more about our academic staff in the Faculty of Arts and Social Sciences.

Assessment

Modules are assessed individually and credits are awarded for the successful completion of each one. Assessment takes place through a combination of examination and/or coursework, practical examinations and reports.

Contact hours

Contact hours can vary across our modules. Full details of the contact hours for each module are available from the University of Surrey's Module Catalogue. See the programme structure section for more information.

Facilities

The degree programme is supported by lab facilities containing:

  • Specialised workstations for video games and digital media production
  • Cameras and edit suites for post-production work
  • Motion capture facilities
  • Broadcast television studios
  • Electronics workshops
  • Multiple performance spaces (the Lewis Elton Art Gallery, the Ivy Arts Centre, the Performing Arts and Technology Centre)

Academic support

You are allocated a personal tutor to guide you through the programme and advise on your option choices and future career, helping you to get the most out of your time at Surrey.

Global opportunities

We give our students the opportunity to acquire international experience during their degrees by taking advantage of our exchange agreements with overseas universities or by completing a Professional Training placement abroad. In addition to the hugely enjoyable and satisfying experience, time spent abroad adds a distinctive element to your CV. To check where you can go, visit our Global Exchanges pages.

You have the option of studying abroad for one semester in your professional training year. Our partner universities include:

  • University of Cincinnati (USA)
  • North Carolina State University (USA)
  • University of Central Florida (USA)
  • University of North Texas (USA)
  • Texas Tech (USA)
  • Monash University (Australia)
  • Swinburne University (Australia)
  • La Trobe University (Australia) 
  • University of Sydney (Australia)
  • University of Victoria (New Zealand)

If you choose to spend time working or studying in another part of Europe you will be eligible for an Erasmus+ grant.

Careers and Professional Training 

We are very proud of our track record for graduate employability. One of the main reasons for our graduate employability success is our Professional Training placement programme which is one of the largest in the World, with over 2,300 partner organisations in the UK and overseas. To find out more visit our Careers and Professional Training pages.

You can spend your third year working in a professional role for a digital media arts organisation, with help from the Senior Professional Training Tutor to choose an appropriate host organisation and prepare you for the placement period.

Types of placement are varied and can take place anywhere in the UK or overseas, but they all give you experiences that will help you get that all-important graduate job or move on to postgraduate study.

Partner organisations will be drawn from a list, which includes:

  • BuzzSocial (Social Media, Marketing and Design Company)
  • Figment Productions (VR, 3D, Animation Company)
  • Sanofi (Digital Marketing Department)
  • St. Thomas and Guys Hospital (3D design in Ophthalmology Department)

The placement experience helps you to get that all-important first job or move on to postgraduate study.

Graduate prospects

The personal, professional and technical skills that you acquire will enable you to succeed in almost every area of the cultural and creative industries. Indicative career paths include:

  • Cross-platform media development
  • Games development
  • User experience design
  • Animation
  • Film/television production
  • Digital post-production
  • Independent media arts practices
  • Live performance
  • Marketing
  • Advertising

2018 Entry requirements

What qualifications do you need?

A-level

Overall: AAB.

Required Subjects: Applicants to the programme are required to have Creative subjects (for example, Art and Design, Media Production, Film Studies, Performing Arts, Music) combined with either Science/Technology subjects or Humanities/Social Science subjects.

Applicants with a combination of Science/Technology and Humanities/Social Science subjects may be considered if they can also provide a portfolio of Creative Works. Applicants taking an A-level science subject with the Science Practical Endorsement are required to pass the practical element.

GCSE or Equivalent: GCSE English Language at Grade C(4) and Mathematics at Grade C (4) (or equivalent). 

Access to HE Diploma

Overall: 45 Level 3 credits overall including 39 at Distinction and 6 at Merit.

Required Subjects: Please contact us to discuss suitability.

GCSE or Equivalent: GCSE English Language and Mathematics at Grade C(4) (or equivalent).

BTEC (QCF Level 3) Extended Diploma

Overall: DDD.

Required Subjects: Please contact us to discuss suitability.

GCSE or Equivalent: GCSE English Language at Grade C(4) and Mathematics at Grade C (4) (or equivalent).

European Baccalaureate

Overall: 82%.

Required Subjects: Applicants are required to have Creative subjects (for example, Art and Design, Media Production, Film Studies, Performing Arts, Music) combined with either Science/Technology subjects or Humanities/Social Science qualifications.

Applicants with a combination of Science/Technology and Humanities/Social Science subjects may be considered if they can also provide a portfolio of Creative Works.

GCSE or Equivalent: Maths 6 and either English Language (1/2) 6 or English Language (3)7.

International Baccalaureate

Overall: 34.

Required Subjects: HL5/SL6 in a Creative subject plus HL5/6 in either a Science/Technology subject or a Humanities/Social Science subject.

Applicants taking a combination of Science/Technology and Humanities/Social Science subjects may be conisdered if they can submit a portfolio of creative works.

GCSE or Equivalent: English HL4/SL4 and either Maths or Maths Studies HL4/SL4.

Science Practical Certificate

Applicants taking the Science Practical Endorsement are required to pass.

Scottish Highers

Overall: AAABB.

Required Subjects: Applicants are required to have Creative subjects (for example, Art and Design, Media Production, Film Studies, Performing Arts, Music) combined with either Science/Technology subjects or Humanities/Social Science subjects.

Applicants with a combination of Science/Technology and Humanities/Social Science subjects may be considered if they can also provide a portfolio of Creative Works.

GCSE or Equivalent: English Language - Scottish National 5 - C; Maths - Scottish National 5 - C.

Welsh Baccalaureate

Overall: Pass overall with AAB from the Advanced Skills Challenge Certificate and two A-levels.

Required Subjects: Applicants are required to have Creative subjects (for example, Art and Design, Media Production, Film Studies, Performing Arts, Music) combined with either Science/Technology subjects or Humanities/Social Science qualifications.

Applicants with a combination of Science/Technology and Humanities/Social Science subjects may be considered if they can also provide a portfolio of Creative Works.

GCSE or Equivalent: GCSE English Language and Mathematics at Grade C(4) (or equivalent).

Other international qualifications

If you are an international student and you don’t meet the entry requirements to this degree, we offer the International Foundation Year, run by the Surrey International Study Centre.

Select your country:

Selection process

Suitable applicants will be invited to interview and asked to bring a portfolio on the day. During the visit to the University the candidate can find out more about the programme and meet staff and students. Offers are normally made in terms of grades.

English language requirements

IELTS Academic: 6.5 overall with 6.0 in each element.

Please note that the University of Surrey offers English language programmes and is also an IELTS Test Centre.

See 2017 entry information

Course Options

Qualification Course Length Professional Training UCAS code KIS code
BA (Hons) 3 years W2P3 View KIS data set
BA (Hons) 4 years WP23 View KIS data set

Tuition fees

View a complete listing of all ongoing fees for our undergraduate programmes.

The University will assess your fee status. If you are unsure whether you are likely to be considered a home, EU or overseas student for fees purposes, the UKCISA website offers more information.

Professional Training placement fees

Programmes marked with a tick in the table above include a Professional Training placement.

A reduced fee is charged for Professional Training placements.

Fees will not have to be paid up front for those eligible students who decide to take up the Government's loan for higher education fees. The Professional Training placement is a key factor in the high employability rates achieved by students with Surrey degrees.

Bursaries and scholarships

We're committed to making sure that we offer support for students who might need it.

Find out more

International students

Experienced staff in our International Student Office are available to help from the moment you consider studying at the University. We offer professional advice on immigration, visa issues, entry qualifications, pre-departure information, employment regulations and international student welfare.

How to apply

Find out how and when to apply to study at Surrey.

More info

Disclaimer

Modules listed are indicative, reflecting the information available at the time of publication. Please note that modules may be subject to teaching availability and/or student demand.

Our alumni

Contact Us

Phone: +44 (0)1483 681 681

Admissions enquiries

admissions@surrey.ac.uk


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