Matt started his career as a user interface artist, designing icons, animations and visual themes at Xerox and others. Keen to work in entertainment design, he taught himself 3ds Max and soon joined an indie games developer as their 2D / 3D artist. In a wide-ranging role, he built and animated 3D characters, designed racing track layouts, contributed to games pitches and edited video. Following a time spent freelancing and studying illustration, he began teaching art and design courses at Chelsea College of Arts and others, before joining Brunel University full time. There, he lead the art modules of the Games Design BA. In 2016, Matt joined the Digital Media Arts BA at Surrey, to work with students telling stories across a range of screen media. In early 2018 he was delighted to receive a student-led SHOUT teaching award.
Matt currently teaches the visual composition, motion graphics and 3D modelling and animation modules on the Digital Media Arts BA, as well as supervising second and third year major projects.