Storytelling games for older people
Start date
September 2021End date
June 2022Overview
Currently, over a quarter of adults over 65 are socially isolated. In the UK alone, over a million older adults go more than a month without speaking to friends, family or neighbours, and 1.4 million are chronically lonely. Loneliness is associated with increased risk of dementia, heart disease, poor mental health and early death. Our project aims to reduce loneliness in older adults, particularly those of low socioeconomic status (SES), through the design of an augmented reality board game that facilitates storytelling, reminiscing, and capturing and celebrating lives. This will be a novel, enjoyable and engaging way for older adults to get to know new people easily within their community, as well as build and deepen relationships with each other, their families, friends and wider society.
The game will be co-created with residents of Whiteley Village retirement community, in partnership with Play Well for Life and Zinc.
Funding amount
£62,475
Funder
Healthy Ageing Catalyst fund
Team
Principal investigators
Dr Sarah Campbell
Postgraduate research student
See profileProfessor David Frohlich
Director, Digital World Research Centre
See profileAdvisor
Alison Benzimra
Whiteley Homes Trust
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Research centre
The Digital World Research Centre (DWRC) carries out new media innovation projects with social and cultural benefit.