Dr Emily Corrigan-Kavanagh (formerly Corrigan-Doyle)


Biography

Areas of specialism

Creative research methods; Technology for social good; Design for happiness and wellbeing; Participatory approaches

University roles and responsibilities

  • To lead the design, augmentation and user evaluation of a series of interactive travelguides and photobooks utilising new 2G and 3G paper technology

    My qualifications

    2010
    BA Visual Communication with Distinction
    Dublin Institute of Technology, School of Creative Arts
    2012
    MA Design: Critical Practice with Distinction
    Goldsmiths, University of London
    2018
    PhD in Creative Research Methods and Designing for Home Happiness
    Loughborough University
    2017
    Associate Fellow of the Higher Education Academy
    Loughborough University
    2019
    Fellow of the Higher Education Academy
    University of Surrey

    News

    In the media

    Surrey introduces world’s first AI-powered travel guide
    Research Fellow on Next Generation Paper Project
    University of Surrey Press Release

    Research

    Research interests

    Research projects

    My publications

    Highlights

    Corrigan-Kavanagh, E., Frohlich, D., Yuan, H. and Bober, M. (2021) ‘Designing the Next Generation of Augmented Books’, J. of Design Research, (in press).

    Corrigan-Kavanagh, E., Scarles, C., Frohlich, D. et al. (2020) 'Exploring the Future of the Book from the Next Generation Paper Project', Publishing History, pp. 35–53.

    Corrigan-Kavanagh, E., Scarles, and M. Beynon (2020) 'Augmenting Photobooks for Enhancing Travel Performances', in Proceedings of CAUTHE2020, Auckland, New Zealand, 10–13 February. Auckland: Auckland University of Technology, pp. 60–64. 

    Corrigan-Kavanagh, E., Scarles, C. and Revill, G. (2020). 'Augmenting Travel Guides for Enriching Travel Experiences', in Proceedings of ENTER2020 International eTourism Conference,The 27th Annual Conference Organized by IFITT, Guildford, UK, 8–10 January. Guildford: E-review of Tourism, pp. 334–348.

    Publications

    David M. Frohlich, Emily Corrigan-Kavanagh, Mirek Bober, Haiyue Yuan, Radu Sporea, Brice Le Borgne, Caroline Scarles, George Revill, Jan Van Duppen, Alan W. Brown, Megan Beynon (2019)The Cornwall a-book: An Augmented Travel Guide Using Next Generation Paper, In: The Journal of Electronic Publishing22(1) Michigan Publishing

    Electronic publishing usually presents readers with book or e-book options for reading on paper or screen. In this paper, we introduce a third method of reading on paper-and-screen through the use of an augmented book (‘a-book’) with printed hotlinks than can be viewed on a nearby smartphone or other device. Two experimental versions of an augmented guide to Cornwall are shown using either optically recognised pages or embedded electronics making the book sensitive to light and touch. We refer to these as second generation (2G) and third generation (3G) paper respectively. A common architectural framework, authoring workflow and interaction model is used for both technologies, enabling the creation of two future generations of augmented books with interactive features and content. In the travel domain we use these features creatively to illustrate the printed book with local multimedia and updatable web media, to point to the printed pages from the digital content, and to record personal and web media into the book.

    EMILY MARY CORRIGAN-KAVANAGH, DAVID MARK FROHLICH, HAIYUE YUAN, MIROSLAW Z BOBER (2021)Designing for the Next Generation of Augmented Books, In: Journal of design research : JDR Inderscience

    This paper presents an advanced process for designing “a-books”; augmented printed books with multimedia links presented on a nearby device. Although augmented paper is not new, our solution facilitates mass market use through industry standard publishing software that generates the a-book, and regular smartphones that play related digital media by optically recognising its ordinary paper pages through the phone’s built-in camera. This augmented paper strategy informs new classifications of digital content within publication design, enabling new immersive reading possibilities. Complementary affordances of print and digital, and how these are combined and harnessed by a-books in comparison to previous augmented paper concepts are first discussed. Subsequently, an explanation of the workflow for designing a-books is described. The final discussion includes implications for content creators of paper-based publishing, and future research plans.

    EMILY MARY CORRIGAN-KAVANAGH, MARK DAVID PLUMBLEY, MARC GREEN, ANDRES FERNANDEZ (2021)Exploring Sound Sensing to Improve Quality of Life in Urban Living

    Following the successful application of AI and machine learning technologies to the recognition of speech and images, computer systems can now automatically analyse and recognise everyday real-world sound scenes and events. This new technology presents promising potential applications in environmental sensing and urban living. Specifically, urban soundscape analysis could be used to monitor and improve soundscapes experienced for people in towns and cities, helping to identify and formulate strategies for enhancing quality of life through future urban planning and development.

    David M. Frohlich, Emily Corrigan-Kavanagh, Sarah Campbell, Theopisti Chrysanthaki, Paula Castro, Isabel Zaine, Maria da Graça Campos Pimentel (2020)Assistive media for wellbeing, In: HCI and design in the context of dementia Springer International Publishing

    Personal digital media such as photos, music and films play a pervasive part in contemporary life by helping us to remember the past, communicate with each other and represent our identity to others. In this chapter we explore the value of such media for supporting wellbeing in older age, drawing on concepts from literatures on art, reminiscence and music therapy. Theoretically we argue for a new category of assistive technologies involving media creation and consumption to enhance wellbeing. We propose a framework for understanding and designing such assistive media systems which highlights the interaction between media item, author and audience. This framework is then illustrated through early attempts to explore a new kind of digital story therapy for people with dementia in a residential care setting. We conclude with recommendations for the design of future ‘assistive media’ systems and experiences that might enhance not only the lives of people with dementia, but also those around them.

    Emily Corrigan-Kavanagh, Caroline Scarles, George Revill (2020)Augmenting Travel Guides for Enriching Travel Experiences, In: e-Review of Tourism Research17pp. 344-348 Texas A&M Agrilife

    Paper and digital media, smartphone apps and travel guides for example, are commonly used together by travellers for reliable and up-to-date information. This paper examines how the a-book, an augmented travel guide with complementary multimedia could enrich travel experiences. Using a tailored app, travellers can access, play, and add their own videos, audio, weblinks and digital images to the guide. Results of 14 evaluations studies with UK travellers suggest that it advances concepts of co-creation, facilitates a new reading paradigm, consequently enriching travel performances. This paper provides an initial introductory to these emerging theoretical themes and suggests implications for future research.

    Emily Corrigan-Kavanagh, Caroline Scarles, David Frohlich, George Revill, Megan Beynon, Jan Van Duppen (2019)Explorations on the future of the book from the Next Generation Paper Project, In: Publishing History
    Emily Corrigan-Kavanagh, Carolina Escobar-Tello (2019)Art therapy techniques as a novel creative method for exploring design for home happiness, In: Journal of Design Research16(3/4) Inderscience

    Home can play a central role in influencing societal practices, being, among other conceptualisations, a social system supportive of basic and psychological needs. Art therapy techniques can be used for exploring home happiness from this perspective. They appear to enable the identification of systemic facilitators of happy home moments, informing design opportunities. This paper discusses art therapy techniques as a new tailored creative method for exploring this within design research. It begins by describing relevant home and happiness concepts, art therapy techniques and similar creative methods. This is followed by an explanation of how art therapy approaches were used to examine practices for home happiness. Subsequently, research results are highlighted, such as how 'design for home happiness' can create applicable design products and services. Finally, implications of employing art therapy techniques in 'designing for home happiness' are suggested.

    Additional publications