Dr Emily Corrigan-Kavanagh (formerly Corrigan-Doyle)

Research Fellow in Design Research
BA (Distinction), MA (Distinction), PhD, FHEA


Areas of specialism

Creative research methods; Designing for home happiness; Designing for augmented paper; Exploration of user experience; Designing for wellbeing; Visual research methods

University roles and responsibilities

  • To lead the design, augmentation and user evaluation of a series of interactive travelguides and photobooks utilising new 2G and 3G paper technology

My qualifications

BA Visual Communication with Distinction
Dublin Institute of Technology, School of Creative Arts
MA Design: Critical Practice with Distinction
Goldsmiths, University of London
PhD in Creative Research Methods and Designing for Home Happiness
Loughborough University
Associate Fellow of the Higher Education Academy
Loughborough University
Fellow of the Higher Education Academy
University of Surrey


In the media

Surrey introduces world’s first AI-powered travel guide
Research Fellow on Next Generation Paper Project
University of Surrey Press Release


Research interests

Research projects

My publications


Corrigan-Kavanagh, E., Scarles, C., Frohlich, D. et al. (2020) 'Exploring the Future of the Book from the Next Generation Paper Project', Publishing History (in press).

Corrigan-Kavanagh, E., Scarles, and M. Beynon (2020) 'Augmenting Photobooks for Enhancing Travel Performances', in Proceedings of CAUTHE2020, Auckland, New Zealand, 10–13 February. Auckland: Auckland University of Technology, pp. 60–64. 

Corrigan-Kavanagh, E., Scarles, C. and Revill, G. (2020). 'Augmenting Travel Guides for Enriching Travel Experiences', in Proceedings of ENTER2020 International eTourism Conference,The 27th Annual Conference Organized by IFITT, Guildford, UK, 8–10 January. Guildford: E-review of Tourism, pp. 334–348.


Frohlich David M., Corrigan-Kavanagh Emily, Bober Mirek, Yuan Haiyue, Sporea Radu, Le Borgne Brice, Scarles Caroline, Revill George, Van Duppen Jan, Brown Alan W., Beynon Megan (2019) The Cornwall a-book: An Augmented Travel Guide Using Next Generation Paper,The Journal of Electronic Publishing 22 (1) Michigan Publishing
Electronic publishing usually presents readers with book or e-book options for reading on paper or screen. In this paper, we introduce a third method of reading on paper-and-screen through the use of an augmented book (?a-book?) with printed hotlinks than can be viewed on a nearby smartphone or other device. Two experimental versions of an augmented guide to Cornwall are shown using either optically recognised pages or embedded electronics making the book sensitive to light and touch. We refer to these as second generation (2G) and third generation (3G) paper respectively. A common architectural framework, authoring workflow and interaction model is used for both technologies, enabling the creation of two future generations of augmented books with interactive features and content. In the travel domain we use these features creatively to illustrate the printed book with local multimedia and updatable web media, to point to the printed pages from the digital content, and to record personal and web media into the book.
Corrigan-Kavanagh Emily, Escobar-Tello Carolina (2019) Art therapy techniques as a novel creative method for exploring design for home happiness,Journal of Design Research 16 (3/4) Inderscience
Home can play a central role in influencing societal practices, being, among other conceptualisations, a social system supportive of basic and psychological needs. Art therapy techniques can be used for exploring home happiness from this perspective. They appear to enable the identification of systemic facilitators of happy home moments, informing design opportunities. This paper discusses art therapy techniques as a new tailored creative method for exploring this within design research. It begins by describing relevant home and happiness concepts, art therapy techniques and similar creative methods. This is followed by an explanation of how art therapy approaches were used to examine practices for home happiness. Subsequently, research results are highlighted, such as how 'design for home happiness' can create applicable design products and services. Finally, implications of employing art therapy techniques in 'designing for home happiness' are suggested.
Corrigan-Kavanagh Emily, Scarles Caroline, Frohlich David, Revill George, Beynon Megan, Van Duppen Jan (2019) Explorations on the future of the book from the Next Generation Paper Project,Publishing History
Corrigan-Kavanagh Emily, Scarles Caroline, Revill George (2019) Augmenting Travel Guides for Enriching Travel Experiences,e-Review of Tourism Research 17 pp. 344-348 Texas A&M Agrilife
Paper and digital media, smartphone apps and travel guides for example, are commonly used together by travellers for reliable and up-to-date information. This paper examines how the a-book, an augmented travel guide with complementary multimedia could enrich travel experiences. Using a tailored app, travellers can access, play, and add their own videos, audio, weblinks and digital images to the guide. Results of 14 evaluations studies with UK travellers suggest that it advances concepts of co-creation, facilitates a new reading paradigm, consequently enriching travel performances. This paper provides an initial introductory to these emerging theoretical themes and suggests implications for future research.
Frohlich David M., Corrigan-Kavanagh Emily, Campbell Sarah, Chrysanthaki Theopisti, Castro Paula, Zaine Isabel, Campos Pimentel Maria da Graça (2020) Assistive media for wellbeing,In: HCI and design in the context of dementia Springer International Publishing
Personal digital media such as photos, music and films play a pervasive part in
contemporary life by helping us to remember the past, communicate with each other and
represent our identity to others. In this chapter we explore the value of such media for
supporting wellbeing in older age, drawing on concepts from literatures on art,
reminiscence and music therapy. Theoretically we argue for a new category of assistive
technologies involving media creation and consumption to enhance wellbeing. We propose
a framework for understanding and designing such assistive media systems which highlights
the interaction between media item, author and audience. This framework is then
illustrated through early attempts to explore a new kind of digital story therapy for people
with dementia in a residential care setting. We conclude with recommendations for the
design of future ?assistive media? systems and experiences that might enhance not only the
lives of people with dementia, but also those around them.

Additional publications