Year 7

Our work aims to raise the aspirations and educational attainment amongst students from under-represented and disadvantaged groups. To participate in our activities, students should be in state schools/colleges and meet one or more of our targeting and eligibility criteria.

Targeting and eligibility criteria

Activities

Capacity: 30-60 students

Location: In school

By being transported to the first day of university, students will get to explore a variety of aspects of student life. This introductory session will cover a broad range of topics, including differences between school and university, independent study skills, social skills and educational pathways.

For more information, see our flyer here.

Dates

Dates are flexible as run in school. 

Book

Register for the event online.

 

Key Dates

  • Application Deadline: Monday 15th October 2018.
  • Registration Confirmation by: Friday 16th November 2018.
  • Project Submission: Friday 24th May 2019.
  • Finals: Monday 24th June 2019.

The Open Schools Coding Competition (OSCC) is entering its 3rd Year as a schools based project centred on developing and inspiring confidence within Computing amongst KS3 students.

Students are invited to work in teams of 4 to produce a software project for a registered charity of their choice using any free visual programme environment. The first stage of the competition is locally managed within the school. The second stage then requires participating schools to nominate at least 1 team to enter the Finals event as hosted at the University of Surrey on Monday 24 June 2019 to showcase their projects against entries from other schools. Representatives from Red Hat will judge the nominated entries before awarding prizes to the top 3 projects.

The OSCC was originally devised by Lord Wandsworth College and has since grown with the support of both Red Hat and the University of Surrey in providing outreach to schools as a curricular or extra-curricular project. The project can be completed by students in Years 7, 8 and/or 9 only.

Read about the 2018 competition here.

The OSCC fits in line with the following Gatsby Benchmarks:

  • Linking curriculum learning to careers.
  • Encounters with employees and employers.
  • Encounters with Further and Higher Education. 

The objectives of the OSCC are:

  • To be able to inspire KS3 students into computing and coding through design and app production.
  • To be able to develop team work and research skills.
  • To be able to develop and increase confidence in presentation skills to a range of different audiences.

All participating schools will receive resource packs and lesson presentations to assist with the delivery of the project.

Note: The application deadline is Monday 15 October 2018. Application submission after this date is not guaranteed to be received.

FAQs

How long is the project? The workshop is designed to be flexible and to fit within a curricular or extra-curricular programme. Therefore, the time spent on the project is to be locally managed once the resource packs have been shared by Friday 16 November 2018 until the submission deadline on Friday 24 May 2019.

How many students can I book onto the OSCC? As many students as you feel are able to benefit from the project. Whether a school wishes to work with a whole year group or with a selection of students then that is to be the decision of the lead teacher. However, it is advised to ensure that delivery of the project is manageable within the school.

Where does the OSCC run? Initially within school before the Finals event takes place at the University of Surrey on Monday 24 June 2019.

How much does the OSCC cost? The competition is FREE of charge to all schools.

How do I sign up? Please submit your application to participate in the OSCC here.

Capacity: 35 students

Location: On campus

This fun and interactive workshop will invite students to explore the science behind some of their favourite sci-fi shows and movies, such as Star Wars, Doctor Who, Thunderbirds and Star Trek.

Targeted for students in Year 7 with a real enthusiasm for sci-fi, students will become familiar with key physics concepts such as forces and gravity whilst also exploring the solar system and our wider galaxy and universe.

This workshop is sure to leave students asking more questions than provide answers with the aim of inspiring further physics interest and intrigue.

Dates

  • Tuesday 12th March 2019. *FULLY BOOKED*

Please contact us at wp@surrey.ac.uk if you are interested in this event and additional dates may be offered.

Book

Register for the event online.

Capacity: 35 students

Location: On campus

Students are invited to take part in a Year 7 languages event which involves taster activities in various languages as well as the opportunity to develop Interpreting and Translating skills. Students will also learn the key differences between University and school, particularly focusing on types of careers a degree in Languages can lead to. There will be an opportunity to be taught by University staff as well as meeting current students. This event will help develop students’ understanding of Languages in the context of University whilst providing them the opportunity to practise key language skills, getting them excited about languages.

Dates

  • Tuesday 11th June 2019

Book

Register for the event online.

Capacity: 35 students

Location: On campus

Although only small, microorganisms make up the largest group of living material on the planet! But are all microorganisms germs? How can we prevent the spread of microorganisms? And is there any science behind the myths of monsters? Students will answer these questions and more during an activity filled day exploring the biology of microorganisms.

Dates

Wednesday 3rd April

Thursday 4th April

Book

Register for the event online.

Capacity: 35 students  

Location: On campus 

This event is an interactive introduction to the fascinating field of Psychology. Students will work with academic staff and current university students to gain an insight into what is might be like to study Psychology at university. Exploring the complexities of the human brain, students will understand how our brains work and what makes us behave and think the way we do.

Dates

Please contact us at wp@surrey.ac.uk if you are interested in this event and additional dates may be offered.

Book

Register for the event online.

Capacity: 30 students

Location: Off campus / in school

Working with current university students, students attending this workshop will learn how to take the heart rate of a dog and use a stethoscope to compare their own heart rate to that of a dog. Students will investigate what they can do to increase their own heart rate and find out what might cause an animal’s pulse to increase. Students will also get the chance to bandage a dog’s paw using one of our life size animal models. This workshop will help develop students’ understanding of the careers available to them if they were to study Veterinary Medicine at university.

Dates

Limited availability on Wednesday afternoons only.

Book

Register for the event online.

Capacity: 35 students

Location: On campus/in school

This taster day introduces students to Politics as a subject which can be studied and enjoyed at University. During this interactive day students will create their own political party, outlining key values and beliefs in a manifesto which is then used to tackle a crisis. Students will look at laws, exploring how they are made and will attend a debating workshop. Students will also learn about Politics at University and the careers they can go into.

Dates

On campus

  • Tuesday 21st May 2019. *FULLY BOOKED*
  • Monday 6th June 2019.

In School

  • Delivered in school on a date that suits you

Book

Register for the event online.

Investigate what microorganisms might be lurking in your classroom and learn about what you can do to prevent infections spreading. Students will be able to swab an area of their classroom and then we will incubate the agar plates back at University to see what grows! A second follow up session in school is recommended to discuss what microorganisms have grown and to write up a scientific report of the investigation.
 

Dates

This workshop will be available after the May half term. Delivered in school on a date that suits you.

Book

Register for the event online.

 

Using mathematical analysis, this workshop invites pupils to explore the possibility of increasing their chances of winning a game Rock, Paper Scissors. By becoming introduced and further familiar with game theory and probability, pupils will learn how to identify patterns and mathematical techniques found within a game of Rock, Paper, Scissors.

Dates

Delivered in school on a date that suits you.

Book

Register for the event online.